The Drums. Create a four bar loop within Captain Beat consisting of a basic two step pattern for the kick and the snare. The snare is layered with an acoustic snare as well as a clap. Try playing around with the delay and hold on each element to make it relatively short and snappy.
In this video I am focussing on explaining the basics for deep & clean sub-basses that make up the body of any Drum & Bass / Jungle-production. The sub-bas c
To push drums further back in the mix, use a higher send level. The higher the send, the louder the reverb is compared to the “dry” (unaffected) drum, and the further away the drum seems. I typically use a send level of -10 to -20 dB when I’m using reverb to create a sense of depth. Go closer to -10 dB (or maybe even higher) for drums you Sine waves are powerful, persistent and sounds great. But a sub bass is usually not enough to get that solid sound that has the punch and lushness to it. A combination of one sub bass and 2-3 additional bass layers is what I usually go for to make up a good bass. Same as the kick drum, I cut off everything below 30hz on the actual sub bass.

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This brings us to the second important use of bass: rhythm. The bass line is as much a part of the beat as the melody, sitting alongside and reinforcing the pulse of the drums and the overall sense of forward propulsion in a track. Repetitive bass in dance music creates a hypnotic energy; indeed, more minimal forms of dance music strip the tpdl. 157 292 169 471 397 311 218 119 363

how to make drum and bass